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CG Artist Resume Samples
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Candidate Info
years in workforce
year at this job
Computer Graphics Animation
Electronic Film And Digital Video Design
Lead Cg Artist
Assisted in the development of the CG credit system to help bid and manage asset workloads.
- Supervised and trained CG artists in modeling, UV layout, blend-shapes, and rigging for props and characters on Fanboy and Chum Chum and The Penguins of Madagascar.
- Completed modeling, UV layout, blend-shapes, and rigging for props, sets and characters.
- Worked with other leads and supervisors to establish production and pipeline standards across departments.
- Assisted in training vendor studios in CG pipeline and asset production.
Candidate Info
years in workforce
year at this job
Animation
Illustration
Instructional Technology
CG Artist
Game development for Legacy, Big Fish and Nintendo: PC, Wii and iPhone platforms.
- Scene planning, asset creation and interface design.
- Model, map, rig, animate 3D & render.
- Created textures and game files using Photoshop.
- Problem solved and fixed animation issues from outsourced material.
- Problem solved and fixed game data issues given new data.
- Primary function of Ideas Live is to develop educational, brain enhancing game play.
Candidate Info
years in workforce
years at this job
Media Arts And Animation
CG Artist
Optimization of Auto CAD Data for client animation needs.
- Modeled high-end photo realistic models.
- Produced characters which consisted of designing, modeling, texturing, sketching, rigging, and animation.
- Teamwork and individual CG set designing, concept environmental modeling, texturing, and lighting.
- Post-work touch up for automotive photos, CG animation, and CG stills.
- Modeled low-polygon models for architectural visualization.
Candidate Info
years in workforce
years at this job
Fine Arts
Arts
Humanism And Art
Lead User Interface Artist and Lead CG Artist
- Principal interface designer and CG animator for multi-platform licensed videogames
- Created character animations, modeling, texture, lighting, compositing, copywriting
- Worked directly with coding programmers to design flow of game and it's look and feel
- Developed video games for XBox, Playstation and Nintendo platforms
Candidate Info
years in workforce
months at this job
Film & Television
Computer Art / Animation
CG Artist
- Worked as Digital Artist on History Channel's "Last Stand of the 300", including set layout, compositing, and color correction in Adobe After Effects.
- Chromakey / greenscreen removal on various projects.
- Painted textures and rotoscoped on smaller projects.
- Assisted with production scheduling and organizational duties.