Game Developer Resume Samples - Page 3

HIGH QUALITY

The best examples from thousands of real-world resumes

EXPERT APPROVED

Handpicked by resume experts based on rigorous standards

DIVERSE EXAMPLES

Tailored for various backgrounds and experience levels

Game Developers design and create video games for computers and video game consoles. Sample resumes for Game Developers show responsibilities like structuring the groundwork and systems to be used for development, working with the company founder, engineers, and artists on game designs, and acting as a Team Lead for the prototype development phase. The formal educational requirements for this position vary, depending on the employer, though having a bachelor's degree in a computer-related field on his or her resume can help an applicant secure the position, as well as knowledge of programming language.

For more information on what it takes to be a Game Developer, check out our complete Game Developer Job Description.

Looking for cover letter ideas? See our sample Game Developer Cover Letter.

Find out what is the best resume for you in our Ultimate Resume Format Guide.

21

Unity Game Developer

Create assets related to game development (3D models, textures, scenes, original scripts, and executable files).

  • Manage a small team and direct efforts to utilize skills and meet aggressive deadlines.
  • Regularly meet with clients and discuss their vision and time-table for the current project.
  • Explore various types of AR/VR technologies through hands-on research and independent development.
  • Concurrently serve on multiple teams, filling diverse roles on numerous projects.
Candidate Info
6
years in
workforce
3
years
at this job
AA
Associate of Arts
BA
Communications (journalism)
MA
Computer Graphics Technology
22

Game Developer

  • Worked in Small teams with tight deadlines to produce innovative concepts.
  • Created assets to work with motion capture and simulation based projects.
  • Produced games to enhance the interactive learning experience of Canisius Science Camp and to aid in the recovery of patients at the Roswell Park Cancer Institute.
Candidate Info
12
years in
workforce
1
year
at this job
C
Visual Effects
BS
Digital Media Arts
Figure Drawing & Oil Painting
23

Video Game Developer

  • Development tasks in ‘Olive 3D virtual world’ , a video game styled interaction tool , to be used for training emergency first responders
  • Added customized objects in 3D world, interaction with avatars, creating cool animations using particle effects, using C++ and xml schema as the development language
  • Various GUI enhancements, giving a more presentable look. Added the feature of retaining the settings , even when tool is closed
  • Added rain effects in the virtual world using particle effects. Developed the function to distribute it across many clients in C++
  • Added a function by which trainer can control the health of trainee, by imparting damages to him.
Candidate Info
3
years in
workforce
11
months
at this job
BE
Electronics & Communication
MS
Telecommunications
24

Independent Game Developer

Developed Game applications in Java using Google's Android SDK. Successfully tested and implemented these apps on a real device (dev phone 2).

  • Utilized dynamic HTML, CSS, and JavaScript to create website to showcase development of projects.
  • Utilized MySQL for data storage.
  • Implemented a compiler/interpreter in JavaScript for the language C-Lesh, a highly dynamic, game programming language. (www.francoiscdev.com)
Candidate Info
11
years in
workforce
7
years
at this job
BS
Information Systems
25

Lead Game Developer

Lead the effort in researching new technology and methods to improve product and work-flow pipeline.

  • Responsible for designing and implementing proto-types of core game systems and controls using C# and UnityScript(Java).
  • Design and implement proto-type in-game interactive advertising slots for game environment.
  • Supervise game environment layout and development.
  • Generate proto-type art and Character/AI assets/animations using Reallusion's iClone.
  • Design and implement proto-type in-game log-in/registration system.
Candidate Info
11
years in
workforce
3
years
at this job
26

Game Developer

XNA (proficient)

  • Design, programming, and production of XBLIG title: Mage Wars. - Flash (intermediate)
  • Led 15-person agile game project in Unity 3D. - Photoshop (intermediate)
  • Offering consultation services to video game developers on methodologies and best practices in - Premiere (intermediate)
  • Maya/Motionbuilder (basic)
Candidate Info
6
years in
workforce
9
months
at this job
Cs
27

Independent Game Developer

Launched the videogame Geom for the Nintendo Wii U(TM) console.

  • Brainstormed ideas and concepts to use in the game.
  • Prepared daily checklists to measure progress and list any challenges that were encountered.
  • Ran numerous tests of the game program to work out bugs and logic errors.
  • Drew concept sketches for the interface design.
  • Researched solutions for any problems or points of interest which included the aspects of programming, sound design and graphic design
Candidate Info
5
years in
workforce
2
years
at this job
BA
Information Systems
BS
Science Of Art And Videogame Design
28

Game Developer

Founder and primary developer for the indie game engine Empeld

  • Organize and assign tasks to a small dynamic team using Asana
  • Host multiple repositories in git (Bitbucket/github) for various components of the game
  • Maintain several application servers for the database, load balancer, www application, static
  • Integrated with Amazon Simple Pay sales pipeline
  • Leverage various analytics solutions (Optimizely, Google Analytics), along with Facebook/Twitter
Candidate Info
13
years in
workforce
3
years
at this job
BS
Computer Science
29

Unity Game Developer

Develop video game prototypes for web with Unity3d/C#/JavaScript.

  • Work with brand managers to develop game designs and project milestones.
  • Arrange meetings with department leads to schedule internal tests and assign assets.
  • Create placeholder assets for internal test rounds.
  • Apply tests and collect feedback from internal testers.
  • Communicate with project managers about the needs of the project
Candidate Info
4
years in
workforce
10
months
at this job
BS
Game Art And Design
Art
30

Risk Game Developer/tester

  • Worked to develop games and simulations that could be used in training or academic environment to teach various risk analysis concepts and techniques.
  • Created a group simulation called Risk Lottery that focuses on risk retention and mitigation.
  • Helped test other simulations such as Fault Tree Poker and Skirmish.
Candidate Info
7
months in
workforce
4
months
at this job
BS
Security And Risk Analysis: Cyber And Information Security
BS
Information Sciences And Technology: Application Integration

Your Resume, Made Easy.

You are looking for your dream job and need a resume? My Perfect Resume is your solution and takes the hassle out of resume writing. Create the perfect job-worthy resume effortlessly in just a few clicks!