Game Designer Resume Samples - Page 3

HIGH QUALITY

The best examples from thousands of real-world resumes

EXPERT APPROVED

Handpicked by resume experts based on rigorous standards

DIVERSE EXAMPLES

Tailored for various backgrounds and experience levels

Game Designers develop and design video games. Specific skills involved with this position, as shown on applicants' sample resumes, include using mechanics to create game scenarios, maintaining design documents so that design concepts are clearer to the rest of the team, and assisting in the creation and tuning of rule sets in order to create more unique experiences for the user. Game designers are able to show a bachelor's degree in game design, computer engineering, or computer science on their resumes. Courses connected to these degrees include project management, integrated video design and technology, game prototyping and level design.

Looking for cover letter ideas? See our sample Game Designer Cover Letter.

Find out what is the best resume for you in our Ultimate Resume Format Guide.

21

Game Designer

PlanetSide 2 (MMOFPS) - Helped Meet Prototype Milestone

  • Learned PlanetSide engine and taught other designers how to use it
  • Coordinated the asset creation pipeline with producer and leads
  • Managed schedule and assets for weapon/vehicle team
  • Led group playtesting and subsequent analysis
  • Designed items and monetization, created documents, data and test plans
  • Redesigned item spawn system tool with server engineers
  • Directed voice recording and implemented sound effects and voice over
  • Analyzed daily statistics report for live servers
  • Managed events and item mall updates for live servers
Candidate Info
2
years in
workforce
2
years
at this job
BS
Computer Science And Engineering
MS
Computer Science
MA
Master of Arts
22

Video Game Designer/ Concept Artist

Responsible for character and assets concept art for development of game.

  • Produced all assets, pixel art, and game art for UI, HUD, pause, and play and quit screens.
  • Ensured the quality assurance for game play and visual effects by testing game.
  • Worked on development team to ensure completion in a timely manner and before due date.
  • Conducted research on current trends and implemented them into the game for accuracy.
Candidate Info
6
years in
workforce
1
year
at this job
BA
Game Design And Development
MS
Game Design And Development
23

Freelance Translator and Game Designer

Translated numerous Japanese video games and other publications into English.

  • Provided translations for 13 video game from the Dragon Ball franchise, plus Fullmetal Alchemist: Dual Sympathy and One Piece Unlimited Adventure, for Namco-Bandai.
  • Provided full translation of Meikyuu Conquest 3 card game for Adventure Planning Service.
  • Translated and independently published Maid: The Role-Playing Game and Golden Sky Stories.
  • Designed Channel A: The Anime Pitch Party Game, published by Asmadi Games.
  • Translated several DVD booklets for FUNimation.
  • Other projects have included websites, comics, and short stories.
Candidate Info
21
years in
workforce
12
years
at this job
AS
Multimedia / Graphic Arts
BA
Creative Writing
MA
Japanese
24

Game Designer & Scripter- Mobile/tablet and Web Projects

Designed and created content, systems and cut-scenes for a multiplatform adventure game

  • Developed and supported the core content pipeline and work flows for most assets and systems, including release builds and platform optimization
  • Managed content from contractors and offsite team members
  • Pitched and created small networked puzzle and educational games
Candidate Info
6
years in
workforce
10
months
at this job
BS
Visual And Game Programming
25

INTERACTIVE / GAME DESIGNER & DEVELOPER

Created beautifully crafted custom visuals and animation, UX and UI, coding, conceptualization and design to make the following apps and games:

  • Clown Poke - infinite runner game in development using the Unity engine, coded with Javascript and C#.
  • Devil Sword Samurai - action game for iOS and Android, 4 weeks in the top 50 of its category.
  • Feebee Mcgee on Planet ABC - educational app, 5 star reviews on all platforms.
  • Fortune Teller Crystal Ball - novelty app in the top 100 in its category on Amazon.
  • Capital Caveman - web game for MTV's Addicting Games with over 5,000,000 plays.
  • Billy Suicide - web game for Dragon Games with over 2,000,000 plays.
Candidate Info
19
years in
workforce
8
years
at this job
Film
26

Game Designer

Worldbuilder/Level Design - Die Hard Trilogy 2:Viva Las Vegas (PS2) and Danger Girl (THQ) games

  • Various concept/level work - canceled Duke Nukem PS2 game
  • Various voice work - multiple Rugrats and Mary Kate and Ashley games
  • Concept Designer/Art Director - canceled Austin Powers PS2 game
  • Lead Concept designer/Environment Design - Geist GameCube game
  • Developed and implemented pre-production guidelines and visuals to streamline and improve workflow
Candidate Info
7
years in
workforce
6
years
at this job
BFA
Illustration
27

Game Designer

  • Developed, programmed and distributed a fully operational computer game.
  • Created "Desafio da Bondade" Demo: http://1drv.ms/1w4BuQp
  • Produced and designed the game from start to finish while running on a tight deadline.
Candidate Info
5
months in
workforce
5
months
at this job
BS
Computer Science
28

Marketing Manager/ Game Designer

  • Created promotional marketing tools for software products.
  • Conducted market research and analyzed trends on the internet and social media.
  • Led coordination with developers and artists to ensure a focused effort.
  • Supported developers on software projects using a variety of software including: delta3d, Unity, and Blender.
  • Created and edited video for various presentations and promotions using iMovie and Final Cut.
  • Responsible for creating video game content including: characters, levels, and gameplay features.
  • Created detailed documents for presenting games to potential investors.
Candidate Info
12
years in
workforce
2
years
at this job
BS
Business Administration And Management: Entrepreneurship And Small Business Management
History
29

Associate Game Designer

Designed high-level features for social games in a rapidly growing and fast paced studio as lead designer for The Vampire Diaries: Get Sucked In

  • Identified core gameplay issues and pitched solutions within scope and tech limitations
  • Wrote narrative arc and first pass character dialog for WB IPs such as The Vampire Diaries and Gossip Girl
  • Brainstormed and collaborated with team members to pitch concepts for new and existing IPs
  • Collaborated with biz dev. and analytics teams to generate monetization strategies for our social games
  • Implemented game design content with Excel and XML
Candidate Info
2
years in
workforce
1
year
at this job
BA
Relevant Coursework
30

Game Designer II - Everquest Live Team

Principal design work on approximately 36 content zones on EverQuest, mainly within "Secrets of Faydwer, " "Seeds of Destruction, " "Underfoot, " and "House of Thule" expansions. Authored and implemented twelve zone designs as the primary game designer.

  • Involved with creating backstory lore as needed for various game expansions.
  • Led focused beta-testing efforts to acquire playability, balance and tuning feedback.
  • Systems design tasks, including player class spell system upgrades and new mercenary roles.
  • Involved in high-level design for the next generation of EverQuest; created and submitted a potential design strategy for the next MMORPG title in the series.
Candidate Info
10
years in
workforce
3
years
at this job
BA
Bachelor of Arts

Your Resume, Made Easy.

You are looking for your dream job and need a resume? My Perfect Resume is your solution and takes the hassle out of resume writing. Create the perfect job-worthy resume effortlessly in just a few clicks!