Game Artist Resume Samples

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Game Artists are important members of the game development team and are involved in the creation of new video games. Common work activities listed on most resume samples include using computer software, collaborating with the other members of the team, and producing game-related literature. Based on our collection of example resumes, the ideal candidate should demonstrate creativity, specialized software expertise, teamwork, innovation, attention to details and good communication skills. No formal education is required for this position.

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1

Game Artist

created concepts for original assets on social games website

  • led the initial artistic direction and prototyping of Facebook social game
  • produced UI for various sections of social web and mobile games
  • created many avatar-based animations for fighting and interactive chat games
  • designed and produced clothing assets for avatars
  • managed a 10 member off-site art team
Candidate Info
9
years in
workforce
2
years
at this job
2

Game Artist

Successfully ramped up on a new asset pipeline after joining in the middle of a project.

  • Worked with the art director and lead designer to create assets for a iOS game.
  • Created high quality 2D assets in flash that were consistent with the style of the game while being optimized for mobile.
  • Assisted in quickly creating assets for a 3 month vertical slice.
Candidate Info
1
year in
workforce
1
year
at this job
AAS
Comprehensive Digital Visual Media
3

Game Artist

Created avatars and character designs for PC and mobile casual games.

  • Created environment maps for different games and menu screens.
  • Conceptualized the look of different levels and stages for PC games.
  • Created and managed art assets in both 2D (Hi-res and pixel art) and 3D (texturing backgrounds and props).
  • Worked closely with Content Manager and Producers to develop and produce game assets such as painted backgrounds, items for avatars, props, game buttons, and UI art assets.
Candidate Info
2
years in
workforce
1
year
at this job
4

Concept and Senior Environment Game Artist

  • Created concept, mock ups and final game environments.
  • Assisted design with level layout and mid level gameplay design needs
  • Designed and created multiplayer levels
  • Directed and assisted small teams of core artists with asset creation, color and material qualities
Candidate Info
20
years in
workforce
15
years
at this job
BFA
Graphic Design
Visual Development Techniques
5

Lead Game Artist

  • Proposed new game ideas, including game names, game play, bonus screens, symbols and animations.
  • Developed high resolution digital art for UI layouts, animations and glass art.
  • Cultivated a positive learning environment through effective collaboration with Junior Artists and Staff.
  • Performed Macintosh systems support, system maintenance and influenced equipment purchases.
Candidate Info
15
years in
workforce
9
years
at this job
HS
Activities And Societies: Vica, Art, Music, Hawaiian History
C
Advertising Design And Product Illustration
6

3d Game Artist / Tech Artist

Responsible for managing the technical and Visual Aesthetics aspects of art inside Torque custom game
engine. This included the entire art pipeline as well as creating custom scripts in MaxScript. Responsible for creating 3D game art as well as 2D textures, storyboards and motion graphics.

  • Managed the art pipeline, technical and visual art assets in custom game engine.
  • Created 3D content for games as well as 2D textures, storyboards and motion graphics.
  • Worked on Tech Art, 3D Guitar Models, Main Gameplay Bridge 3D, various Game FX, Video Motion
Candidate Info
14
years in
workforce
1
year
at this job
Visual Communication
7

Game Artist

Trained to be working in professional environment working of game industry

  • Conceptualize 3d model by Maya, Mudbox, textured by Photoshop: Weapon, Environment perspective.
  • Lighting set up and Rendering
  • Design layouts for game UI, logos, game tittles
  • Creating 3d animation trailer
  • Earned the reputation from the director and promoted to be leader of 'Flip Flop Fly' - a mobile game project.
Candidate Info
6
years in
workforce
2
years
at this job
HS
Multimedia Design
BS
Art
8

Senior Game Artist

  • Created background art, hidden object scenes, and concept art
  • Designed HUD, UI, and Puzzles
  • Coordinated assets and scenes from contract artists
Candidate Info
13
years in
workforce
1
year
at this job
BFA
Design
9

Game Artist

  • Worked on a 3 person team to produce a game for a CGSociety "Tornado Twins: FPS Game Contest"
  • Created animation rigs and animations for some characters
  • Assisted in storyboarding the final concept in preparation for production
Candidate Info
8
months in
workforce
2
months
at this job
BS
Business Management
MA
Animation
10

2d Game Artist

Full-time Game Artist for Social & Mobile Games with 100-500k DAUs, over 1 million players

  • Worked with team of artists & alone, with Art Director, Programmers/Engineers, Higher-ups
  • Worked on Miscirts, highest profiting game for Company & Lost Moons (title to be released)
  • Vector/Raster Characters, Animations, Level Design, Assets, Backgrounds, Concepts
  • Worked with reference & from imagination. Had to learn internals of organization
  • Familiar with deadlines, styles, mockups, revisions, criticism, organization, feedback, having fun!
Candidate Info
7
years in
workforce
2
years
at this job
AS
Painting, Sculpture
BA
Art

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