Fx Artist Resume Samples

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FX Artists are involved in computer games production and collaborate with all the members of the development team. Typical resume samples for FX Artists list duties like creating special effects, aligning effects with the game world, creating graphic elements, and using advanced computer software dedicated to video game development. Based on our collection of example resumes, essential skills for this job are software expertise, creativity, attention to details, teamwork, time management and good communication skills. No formal education is mandatory for this job; employers select candidates by experience and portfolio.

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1

Visual Fx Artist

  • Paint/Texture Lead, coordinated and Art Directed crew.
  • R and D, sculpting, model making, set dressing and painting 3D models used for digital FX for film & TV.
  • Produced and succeeded under strict deadlines.
Candidate Info
1
year in
workforce
1
year
at this job
BFA
Illustration, Cum-laude
3d, Texturing, Shaders
3d Design
2

Production Artist, FX Artist, Associate Artist

Used Particle Illusion in conjunction with a custom in-game particle scripting to create spectacular effects that are optimized to run on tablets.

  • Created concepts for props and weapons.
  • Worked closely with the development team to troubleshoot FX.
  • Rapidly created concepts and FX under a tight schedule.
  • Participated in team art reviews providing clear and respectful feedback.
Candidate Info
2
years in
workforce
1
year
at this job
AAS
Comprehensive Digital Visual Media
3

2d/ Visual FX Artist

  • Created 2D art assets and graphics for mobile gaming projects
  • Character design, UI design, Item designs, Animation, and Cover design.
  • Developed Visual Effects using Flash animation and Unity Pro particles.
Candidate Info
9
years in
workforce
2
years
at this job
AA
Visual Arts
BA
Media Arts And Animation
4

Feature Film Visual FX Artist

Visual Effects Compositor on Star Wars Trilogy DVD Special Edition

  • Worked with a team of artists and visual effects supervisors to re-composite original footage from the Star Wars films episodes IV, V, and VI.
  • Used ILM's proprietary computer software to implement new effects sequences into the original footage
  • Lead compositor for Van Helsing, Feature Film (Production Budget $160 MM)
Candidate Info
7
years in
workforce
1
year
at this job
BA
Visual Arts
5

FX Artist / Compositor / Lighter

Used FumeFx and Maya fluids to create fire and smoke

  • Lilt fx using lighting techniques in Maya
  • Composited shots in Nuke
  • Created procedural crystals effect using Realflow
Candidate Info
3
years in
workforce
9
months
at this job
BS
Visual Effects & Motion Graphics
6

Digital FX Artist

  • Responsible for the production of motion graphics, 3D animation, video editing, brand
  • Refined communications of existing ads through the improvement of branding and enriched
  • Broadened various campaigns with the supporting elements of print and web
Candidate Info
8
years in
workforce
2
years
at this job
BA
Graphic Design

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