Animator Resume Samples

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Animators use sequential images to produce the illusion of movement and create films for websites, computer games, commercials and films. Typical example resumes for Animators describe duties like producing designs and presenting them to clients, negotiating contracts, using computer animation software, finding new job opportunities, and supporting the production team. The Best Animators highlight in their resumes creativity, artistic talent, software proficiency, teamwork, networking and communication. Education requirements include a degree in animation or graphic design.

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1

3d Animator

Managed and actualized medical 3D content for multi-million dollar clients and BMC products.

  • Developed high-end 3D animations that accurately depicted complicated concepts for audiences of such programs as the NBC nightly news and the Discovery Channel.
  • Consulted and performed needs assessments with clients for their educational and promotional requirements.
  • Managed projects, ensuring that all deadlines and expectations were met.
  • Generated graphic and 3D content for the company's human atlas, a product licensed to healthcare facilities.
  • Developed marketing materials for the company within a team atmosphere.
Candidate Info
3
years in
workforce
2
years
at this job
BA
Biology
MA
Medical And Biological Illustration
2

Senior Animator

Created and managed high quality key-framed animations; maintained and cleaned motion
captured data for main characters and NPCs on Star Wars Kinect, Ghostbusters: The Video
Game and Spy Hunter: Nowhere to Run.

  • Applied tradition principles and fundamentals of animation throughout projects.
  • Developed a comprehension of human and non-human motion and expressions.
  • Helped develop tools and techniques to improve production and pipeline of animations.
  • Directed and Co-directed mocap shoots on a 24 camera Vicon system, and the Xsens Mocap system.
  • Managed time and priorities to meet or exceed expectations for deadlines with other team members.
  • Mentored lower level animators with critiques and tips on processes.
Candidate Info
10
years in
workforce
6
years
at this job
Animation
3

Lead Character Animator / Prop Modeler

Designed animations for the protagonist character, including death, idle, and damage animations.

  • Designed all the animations for the secondary main character, the protagonist's robot helper.
  • Animated a common enemy, the "Snake Bird".
  • Animated the main boss enemy, the Cave Creature
  • Properly merged other animators' files into one to be implemented it into the game engine.
  • Modeled small props
  • Maya was used for all the animations and modeling
Candidate Info
1
year in
workforce
9
months
at this job
BFA
Game Art & Design
4

Technical Illustrator/animator

  • Developed 2D and 3D informative multimedia for MIT, Department of Homeland Security and NASA
  • Worked directly with sector and division leaders to pilot new approaches to communicating complex technical information and scientific concepts
  • Contributed to revamp of departmental approach to informative design deliverables
  • Collaborated with copywriters, editors, photographers, art directors and content experts
Candidate Info
3
years in
workforce
BFA
Design & Illustration
MA
Biomedical Communications
5

Character Animator

Worked on several projects including EverQuest Next, Free Realms, and Clone
Wars Adventures.

  • • Regularly worked with game designers to implement characters and environment objects whose animations and personality matched the desired
  • • Collaborated with members of the art team, providing and receiving feedback on character concepts and item design.
  • • Animated locomotion sets for player characters, mounts, creatures, and pets both biped and quadraped.
  • • Provided the rigging, skinning, and animation of environmental objects.
  • • Supported the character artists by rigging and skinning character models and armor including playable characters, creatures, and mounts.
  • • Prepared episode scenes by setting up characters, props, and backgrounds.
  • • Animated characters and did lip-sync for several scenes and episodes.
Candidate Info
4
years in
workforce
4
years
at this job
BA
Animation
6

Senior Animator

  • Animated the cumulative amount of over ten hours worth of interactive learning content.
  • Designed and modeled all custom environments and character assets used in the program.
  • Oversaw software upgrades and consulted to determine studio pipeline re-structuring.
  • Created textures and designed custom graphics for 3D assets.
Candidate Info
2
years in
workforce
1
year
at this job
BA
Bachelor of Arts
7

Lead Animator

Designed and established the style of animation in the game

  • Provided animation direction to the animators to ensure their work is in line with the director's vision
  • Collaborated with other artists, designers and programmers to get feedback and ideas to improve the fun
  • Worked on Phineas and Freb: Across the 2nd Dimension (Disney Interactive Studios)
Candidate Info
5
years in
workforce
2
years
at this job
C
Animation
Computer Science
8

Motion Graphic Designer/animator

Produced instructional video, UI/UX (Scrum) and flash files for various online/intranet platforms.

  • Participated in UI design of proprietary mobile trading platform app compatible with iOS, Android, Windows, and Blackberry.
  • Designed advertisements, trade show banners and signage from concept through completion.
  • Delivered production ready graphics in HTML for all marketing assets.
Candidate Info
3
years in
workforce
1
year
at this job
Architecture Prep Program
Design
9

PRODUCER, DEVELOPER & ANIMATOR

Worked on CD Rom and web-based games.

  • Managed a professional staff using goal setting and performance metrics.
  • Coached, mentored and developed high performance teams.
  • Facilitated cross-functional teams with artistic and creative providers.
  • Tracked and monitored all projects from concept to final implementation.
Candidate Info
10
years in
workforce
10
years
at this job
10

Senior Animator

Created 3-D/2-D Animations for broadcast on ESPN, ESPN2, ESPN U, TNT, and ABC.

  • Edited video packages including motion graphics to be aired on ESPN U.
  • Created animated opens, bumpers, monitor graphics, and backgrounds for studio shows including
  • Created marketing collaterals for the network.
  • Personally saved the network a significant amount of money by re-creating the original Sports
Candidate Info
17
years in
workforce
10
years
at this job
BFA
Animation / Graphic Design

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